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1. This attention to detail for the line art to digital conversion. <-- What I'm seeking to..
2. Conversion to 3D for blender using cell shaded conversion + "Ink outline" post process for simple cartoon to mimic, previous
3. Conversion to 3D for blender/openGL, using properly deferred rendering, to layer "Ink outline" on top of layered "colored" pass, mulling it with the layered "shadows" and/or adding it with with the layered "specular highlights" for true comic to mimic, first.
This would allow a person adept at both Blender and attention to detail, such as this example, to make a model for Comics, Movies, and Video Games.
4. My personal first published video game is targeting a subset of this, #2, with #3 being finalized by game #3.
Kudos on this example, I will attempt to contact you for purchasing your services.
We like your fanart work and want to show it on our videogames website (www.Ecetia.com) in our fanart weekly section ([link])
Of course the pic will be showed with your name and a link to this site, mentioning you as the as the original author.
We want to know if you agree with it. If you want to remove your picture from our web, plase, send me a mail (DaQuinta@Hipertextual.com) or respond this message.
Love this, the game looks so awesome! I can't wait until it comes out!