1. This attention to detail for the line art to digital conversion. <-- What I'm seeking to..
2. Conversion to 3D for blender using cell shaded conversion + "Ink outline" post process for simple cartoon to mimic, previous
3. Conversion to 3D for blender/openGL, using properly deferred rendering, to layer "Ink outline" on top of layered "colored" pass, mulling it with the layered "shadows" and/or adding it with with the layered "specular highlights" for true comic to mimic, first.
This would allow a person adept at both Blender and attention to detail, such as this example, to make a model for Comics, Movies, and Video Games.
4. My personal first published video game is targeting a subset of this, #2, with #3 being finalized by game #3.
Kudos on this example, I will attempt to contact you for purchasing your services.